As founding designer of a new healthcare product, I led research and design from the first customer conversations to a product ready for market, and helped a small, AI-native team work as one.
Read the role storyAs Vamp's first Head of Product, I helped an influencer marketing agency become a self-serve platform, from vision and data through to the product itself.
Read the role storyAs the first product designer at a fast-growing games company, I set up how design and product worked, helped grow and lead a team of twelve designers, and shipped player-facing products across their games and platform.
Read the role storyHelping the team behind a school communication platform used by 40% of Australian schools rebuild their product from the ground up, as development moved in-house.
Read the role storyAs Hireup's first product and design specialist, I automated the slow parts of a fast-growing marketplace, so their people could spend their time on people.
Read the role storyI joined a celebrated game studio as they were inventing new ways to play, built their player research practice from ad-hoc playtests, and helped teach a new camera how people move.
Read the role story