As founding designer of a new healthcare product, I led the research that found its customers, designed the MVP, and built the way our small, AI-native team worked together. We shipped in four months.
Read the role storyAs the first product designer at a fast-growing games company, I set up how design and product worked, helped grow and lead a team of twelve designers, and shipped player-facing products across their games and platform.
Read the role storyHelping the team behind a school communication platform used by 40% of Australian schools rebuild their product from the ground up, as development moved in-house.
Read the role storyAs Hireup's first product and design specialist, I automated the slow parts of a fast-growing marketplace, so their people could spend their time on people.
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Support plans, evolved
Replacing a long, clinical document with details shared step by step, as trust grows.
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Automating documentation
A compliance system that tracks its own checklists and asks workers to renew before anything lapses.
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Expediting onboarding
Approval took anywhere from a week to over a month. Finding out why, and fixing the slowest part.
On a design team built from scratch, I researched how GPs really work and showed what their records could do for them, helping a legacy software company reimagine their flagship product.
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Proactive drug warnings
A drug library that speaks up when a patient's symptom may be a side effect.
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Self-building care plans
Care plans for chronic illness that assemble themselves and show each person only their part.
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Patient timelines
Who is this patient, and what matters today? A history a GP can read in seconds.
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2021: A GP Odyssey
From a journey-mapping workshop to a 360-degree VR film of the near future, for the national GP conference.